INTRODUCTION

Welcome to the world of Medieval Chaos. Also known by its abbreviation 'MC', Medieval Chaos has faithfully been providing the HARPing (High Action Role Playing) community of Vancouver Island a steady and reliable location, rules system, and immersive experience for over a decade.

Medieval Chaos is a full contact, hard-hitting, high action role-playing game with a simple, highly immersive, field-ready system of mechanics. The most important thing to note about Medieval Chaos is that our mechanics are dependent on each player's mutual trust and respect for fellow players and the mission host. 'Roll with it' is one of MC's many unofficial slogans, and while that topic will be touched upon later in the book, its origins come from the idea that our player base holds themselves to the highest standards of honour and integrity in their out of character conduct towards their fellow players.

All players must adhere to the same system of rules and mechanics, which will be presented in the following pages.

A HARP is different than a LARP in several regards. Some of these variations will be clarified within this book and others provide hearty debate amongst our player base, but one thing is very certain: it is expected that players will always swing to strike their opponents, never swing with the intent to hurt a fellow player, and always control their weapons so as to not accidentally injure their fellow players.

Medieval Chaos strives to create the most immersive high fantasy environment in western Canada. Both our fast paced combat system and our simple, smooth-playing rule system ensure that our members will have the best possible high action role-playing experience in our shared world of Arrakis.

As of April 1st 2017 the age of combat at Medieval Chaos was raised to 18 years, with the following exceptions:
 * Age 14+ may compete and enter combat in the following events; Cheeba's Day, Festival of Osis, Willumarius Day, and the Imbolc Ball.
 * Age 14+ may spar/train in the Dagger Deep Tournament Ring, the Gladiator Arena, and the Archery Range

Players under 18 years can still play the game, they must simply adhere to non-combatant rules. Players from the age of 10 accompanied by their parents, or 14 without parent supervision, can immerse themselves in the game of Medieval Chaos. They simply have to wait until they are 18 years of age to join a event as a full combatant.